Books

9 Item(s)

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  1. Tips, Tricks and Trips - Printed

    Tips, Tricks and Trips - Printed

    Regular Price: $19.95

    Special Price: $14.96

    Compatible with: FSX Microsoft's Flight Simulator X takes advantage of today's more powerful processors and graphic cards to deliver an extraordinary realistic simulation environment. Within FSX lies a huge variety of user controlled features that broaden the experience even further than was previously possible. With this additional power comes some level of complexity. The aim of this new book is to put the complexity to rest so that you can enjoy the Flight Simulator experience rather than fight it. Adam Howe and Scott Slaughter, two of our flight sim experts who also have many years of writing experience, are putting their thoughts to pen for their new book Tips, Tricks & Trips for Flight Simulator X. This is not a users manual for Flight Simulator X. Instead, it's a collection of "right to the point" articles that will help you run FSX faster, better, easier. In short, you'll have more fun!. Tips, Tricks & Trips presents topics that you won't find elsewhere. This new book is written with minimal "tech-talk" for easy reading. The printed version includes a CD-ROM with a color PDF version of the book as well as several videos to help illustrate some of the topics covered in the book. Here some of the topics that you'll read about in Tips, Tricks & Trips: Are You Under the Weather? - there's a variety of ways to alter the weather settings in FSX. Find out how the change the winds, clouds and precipitation to suit your flying skills Don't Be Afraid of The Dark - a step-by-step night time flight gets you comfortable with all of the lights both inside and outside of the aircraft and all of the read, white, blue and green lights at the airport, too. Understanding Sign Language - a look at all of the airport signs and marking that you need to be prepared for while piloting on the ground Stalls & Spins - not surprisingly 25% of fatal general aviation accidents are the result of stalls and spins. Understand why your aircraft stalls and spins and more importantly find out how to recover from one. Oh, No! You've Lost Your Engine - a good pilot is always prepared for engine trouble. Learn how to handle situations immediately after departure and during flight. Flying Using the Keyboard - In spite of all of the impressive joysticks, yokes and controllers, many of us still use the keyboard to handle certain aircraft controls functions. Here's the most important key combinations that you'll need to use Rolling Over with Magical Aerobatics - Learn to fly many of the aerobatic maneuvers performed by Patty Wagstaff, Sean D Tucker and others daring stunt performers. Flying In the Great Outdoors - We take you on a very scenic flight between the lowest and highest airfields in North America - from Death Valley, CA to Leadville, CO. Slew Mode and Camera Views - moving around without actually flying. You'll get there faster! You'll see more! Controlling FSX with Its Menus - explains the large number of menu items and what they control FSX Files and Folders - browse through your FSX folder and you'll see an extraordinary number of files. This article explains the basic structure and file types Don't Be Afraid of the Blades - helicopter flying made simple The ILS System - how to set up and fly instrument landing system approaches Changing Joystick Settings and Keystrokes - shortcuts that you can use to more easily control your flights Floatplanes & Feeling the Salt in Your Hair - tips for seaplane flyers Managing New Scenery in FSX - how to use the Scenery Library and the scenery.cfg file to add new scenery to FSX Pimp My Panel - adding a new gauge or removing an unused one Man on A Mission - how to create missions using the Object Placement Tool The images shown are from the color PDF version found on the CD-ROM that is included with Tips, Tricks and Trips printed version. Learn More
  2. Tips, Tricks and Trips - Download

    Tips, Tricks and Trips - Download

    Regular Price: $19.95

    Special Price: $14.96

    Compatible with: FSX Microsoft's Flight Simulator X takes advantage of today's more powerful processors and graphic cards to deliver an extraordinary realistic simulation environment. Within FSX lies a huge variety of user controlled features that broaden the experience even further than was previously possible. With this additional power comes some level of complexity. The aim of this new book is to put the complexity to rest so that you can enjoy the Flight Simulator experience rather than fight it. Adam Howe and Scott Slaughter, two of our flight sim experts who also have many years of writing experience, are putting their thoughts to pen for their new book Tips, Tricks & Trips for Flight Simulator X. This is not a users manual for Flight Simulator X. Instead, it's a collection of "right to the point" articles that will help you run FSX faster, better, easier. In short, you'll have more fun!. Tips, Tricks & Trips presents topics that you won't find elsewhere. This new book is written with minimal "tech-talk" for easy reading. The printed version includes a CD-ROM with a color PDF version of the book as well as several videos to help illustrate some of the topics covered in the book. Here some of the topics that you'll read about in Tips, Tricks & Trips: Are You Under the Weather? - there's a variety of ways to alter the weather settings in FSX. Find out how the change the winds, clouds and precipitation to suit your flying skills Don't Be Afraid of The Dark - a step-by-step night time flight gets you comfortable with all of the lights both inside and outside of the aircraft and all of the read, white, blue and green lights at the airport, too. Understanding Sign Language - a look at all of the airport signs and marking that you need to be prepared for while piloting on the ground Stalls & Spins - not surprisingly 25% of fatal general aviation accidents are the result of stalls and spins. Understand why your aircraft stalls and spins and more importantly find out how to recover from one. Oh, No! You've Lost Your Engine - a good pilot is always prepared for engine trouble. Learn how to handle situations immediately after departure and during flight. Flying Using the Keyboard - In spite of all of the impressive joysticks, yokes and controllers, many of us still use the keyboard to handle certain aircraft controls functions. Here's the most important key combinations that you'll need to use Rolling Over with Magical Aerobatics - Learn to fly many of the aerobatic maneuvers performed by Patty Wagstaff, Sean D Tucker and others daring stunt performers. Flying In the Great Outdoors - We take you on a very scenic flight between the lowest and highest airfields in North America - from Death Valley, CA to Leadville, CO. Slew Mode and Camera Views - moving around without actually flying. You'll get there faster! You'll see more! Controlling FSX with Its Menus - explains the large number of menu items and what they control FSX Files and Folders - browse through your FSX folder and you'll see an extraordinary number of files. This article explains the basic structure and file types Don't Be Afraid of the Blades - helicopter flying made simple The ILS System - how to set up and fly instrument landing system approaches Changing Joystick Settings and Keystrokes - shortcuts that you can use to more easily control your flights Floatplanes & Feeling the Salt in Your Hair - tips for seaplane flyers Managing New Scenery in FSX - how to use the Scenery Library and the scenery.cfg file to add new scenery to FSX Pimp My Panel - adding a new gauge or removing an unused one Man on A Mission - how to create missions using the Object Placement Tool Learn More
  3. Aircraft Design Book 1 - FSDS Basics - PDF Download

    Aircraft Design Book 1 - FSDS Basics - PDF Download

    $0.00

    Compatible With: FSX (Intended for use with FS Design Studio v3.5) Several years in the writing, Adam Howe has released the first of five "books" that will guide the modeler from the basics to the advanced stages of aircraft design using FS Design Studio v3.5. The goal of this book is to show you how to use the functions of FS Design Studio to create an aircraft. In finishing the series, you will be have created a complete aircraft that can be flown in Microsoft’s Flight Simulator X. From there, you can brag to your friends that you made it yourself. Armed with this knowledge, you can then venture out and design your own aircraft using the knowledge and experience you've gained from this series of book. This first book in the series will show you how to install FS Design Studio v3.5, the FSX Software Development Kits (SDKs) and their service packs as well as set up FS Design Studio to properly use the SDKs. From there the book covers how to find and set up 3-view drawings as backdrops from which you can forge your design. Other Books in the Aircraft Design Guide series include: - Book 2: Modeling the Exterior - Book 3: The Boolean Operation - Book 4: Aircraft Animation - Book 5: Texturing the Model - Book 6: Creating the Virtual Cockpit Learn More
  4. Aircraft Design Book 2 - Modeling The Exterior - PDF Download

    Aircraft Design Book 2 - Modeling The Exterior - PDF Download

    Regular Price: $9.95

    Special Price: $7.46

    Compatible With: FSX
    (Intended for use with FS Design Studio v3.5)
    This is the second book in the Aircraft Design Guide series. This book will show you how to create primitive parts and shape them into the parts you need to model an aircraft. Some of the techniques used in this book include: - Scaling parts larger and smaller - Using Constraints to move and rotate parts only in certain directions - Editing cross sections - Copying cross sections to a Template - Conforming cross sections to a Template - Selecting points - Deleting points - Duplicating parts - Duplicating work on the opposite side of the design - Much more… The basics in this book are to show you how to do use the tools, modes and menus of FS Design Studio to create an aircraft. Other Books in the Aircraft Design Guide series include: - Book 1: FS Design Studio Basics - Book 3: The Boolean Operation - Book 4: Aircraft Animation - Book 5: Texturing the Model - Book 6: Creating the Virtual Cockpit Learn More
  5. Aircraft Design Book 3 - Boolean Operation - PDF Download

    Aircraft Design Book 3 - Boolean Operation - PDF Download

    Regular Price: $9.95

    Special Price: $7.46

    Compatible With: FSX (Intended for use with FS Design Studio v3.5) Boolean Operations are one of the most powerful features of FS Design Studio. They let you "cut" your way through the surfaces to make doors and windows, for example. Mastering boolean operations will take you a long way along the road to making superior models. Since performing these operations requires very long and complex calculations, they are often tricky to use. To help you understand and become proficient with boolean operations, Adam Howe has written a step-by-step guide that demonstrates many of the techniques that he's discovered in designing new aircraft models. Since they are so complex, Adam shows you many of the obstacles that's he's encountered, ways to avoid these same errors and how to complete your aircraft and scenery models. Book 3 picks up where Book 2 left off and includes the ending project files and examples from Book 2 so you can easily follow along. Other Books in the Aircraft Design Guide series include: - Book 1: FS Design Studio Basics - Book 2: Modeling the Exterior - Book 4: Aircraft Animation - Book 5: Texturing the Model - Book 6: Creating the Virtual Cockpit Learn More
  6. Aircraft Design Book 4 - Aircraft Animation - PDF Download

    Aircraft Design Book 4 - Aircraft Animation - PDF Download

    Regular Price: $9.95

    Special Price: $7.46

    Out of stock

    Compatible With: FSX (Intended for use with FS Design Studio v3.5) The 4th book in the Aircraft Design Guide walks you through the process of animating all parts of the aircraft. Starting with the very basic flap and aileron animation up to the more complex gear and prop animation, each step is highlighted with several images so you don't miss a beat. This book picks up where Book 3 left off and includes the projects and examples from Book 3 to help you follow along easily. Other Books in the Aircraft Design Guide series include: - Book 1: FS Design Studio Basics - Book 2: Modeling the Exterior - Book 3: The Boolean Operation - Book 5: Texturing the Model - Book 6: Creating the Virtual Cockpit Learn More
  7. Aircraft Design Book 5 - Texturing the Model - PDF Download

    Aircraft Design Book 5 - Texturing the Model - PDF Download

    Regular Price: $9.95

    Special Price: $7.46

    Out of stock

    Compatible With: FSX (Intended for use with FS Design Studio v3.5) While FS Design Studio does an excellent job at producing a 3D model, like an aircraft, it does not do much with the textures. Book 5 in the Aircraft Design Guide series will show you how to use FS Design Studio to create 'Texture Templates', then combine them into fewer or even a single texture using a freeware paint program called Gimp 2. Book 5 continues on and shows you how to paint the textures to look like a plane and several other graphical-editing tricks including copying and pasting, creating transparencies and reflections (Alpha Channel) and saving directly to a Flight Sim-friendly compressed-texture format. Book 5 picks up where book 4 left off complete with the projects and examples from the end of Book 4 to help you follow along easily. Other Books in the Aircraft Design Guide series include: - Book 1: FS Design Studio Basics - Book 2: Modeling the Exterior - Book 3: The Boolean Operation - Book 4: Aircraft Animation - Book 6: Creating the Virtual Cockpit 231 Pages Learn More
  8. Aircraft Design Book 6 - Creating the VC - PDF Download

    Aircraft Design Book 6 - Creating the VC - PDF Download

    Regular Price: $9.95

    Special Price: $7.46

    Out of stock

    Compatible With: FSX (Intended for use with FS Design Studio v3.5) The final book in the Aircraft Design Guide series walks you through the creation of the Virtual Cockpit from adding a new 'model' to the project, to populating it and adding instruments. In addition to the Virtual Cockpit, Book 6 also covers locating and opening the aircraft.cfg file where it shows you how to add and modify the lights on the aircraft, make the aircraft sit properly on the ground and add/modify additional camera views. Other topics in the book show how to add a landing light, add custom part names to the list of default names in FSDS, add support for additional 'Attach Points' to FS Design Studio and more. Book 6 picks up where book 5 left off complete with the projects and examples from the end of Book 5 to help you follow along easily. Other Books in the Aircraft Design Guide series include: - Book 1: FS Design Studio Basics - Book 2: Modeling the Exterior - Book 3: The Boolean Operation - Book 4: Aircraft Animation - Book 5: Texturing the Model 227 pages Learn More
  9. Bundle - Tips, Tricks and Trips & Aircraft Collectors 2nd Ed

    Bundle - Tips, Tricks and Trips & Aircraft Collectors 2nd Ed

    Regular Price: $39.95

    Special Price: $29.96

    Out of stock

    This money saving combo gets you our bestselling book; Tricks, Tips and Tricks for FSX as well as the Aircraft Collectors 2nd Edition with over 20 aircraft for use with FSX and FS2004. Tips, Tricks and Trips is not a users manual for Flight Simulator X. Instead, it's a collection of "right to the point" articles that will help you run FSX faster, better, easier. In short, you'll have more fun! THis book presents topics that you won't find elsewhere. This new book is written with minimal "tech-talk" for easy reading. Aircraft Collector's 2nd Edition The Aircraft Collectors 2nd Edition has something for everyone, including nearly 2 dozen planes in these categories: - Small GA Planes - Singles and Twins - Very Light Jets (VLJs) - Corporate Luxury Jets - Commuter Airliners - Large Airliners Learn More