Aircraft Design Guide
Book 1: FS Design Studio Basics

Available now as PDF download

Designing your own fleet

One of the reasons for the popularity of Microsoft Flight Simulator is the possibility of adding new features to the simulation.

For almost ten years, flight simmers have relied on Louis Sinclair's FS Design Studio (FSDS) to create tens of thousands of aircraft that fly the FS skies. Built from the ground up specifically for Flight Simulator, FSDS puts an impressive visual tool into your hands for you to mold drawings into ready-to-fly models.

Several years in the writing, Adam Howe has released the first of five "books" that will guide the modeler from the basics to the advanced stages of aircraft design using FSDS.

Aircraft Design Guide Book 1 starts the series with many of the FSDS basics.

 

Table of Contents - 80 pages

Chapter 1: Basic Setup 
    System Requirements 
    Windows Vista and Windows 7
Chapter 2: Installing 
    Installing the SDKs 
    Installing FS Design Studio 
    How Compiling Works
Chapter 3: FS Design Studio Preferences 
    Setting the Paths to the Compilers 
    Default Texture Location Project File Location 
    Compiler Settings 
    General Preferences 
    Design Units 
    AutoSave and Undo 
    Display High-Res Textures Full Size
Chapter 4: Compiling 
    Testing the Scenery Compile 
    Troubleshooting 
    Testing the Aircraft Compile
Chapter 5: Planning The Design 
    3-View Drawings 
    Gimp 2 
    Screen Capture Method 
    Opening A Saved Image 
    Editing the Image for Backdrops
Chapter 6: Loading the Backdrops 
    Settings the Scale 
    Centering the Backdrops 
    Finding the Center of Gravity (COG)

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The book is presented in Adobe's PDF format ready to read.

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Aircraft Design Guide Book 1
Download PDF format $6.95

Title
Author
Item #
ISBN #
Price
Media
Available

Aircraft Design Guide Book 1
FSDS Basics

Adam Howe

B814

1-55755-814-0

$6.95

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Other books in the Aircraft Design Guide Series: