Aircraft Design Book 6 - Creating the VC - PDF Download

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Quick Overview

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


The final book in the Aircraft Design Guide series walks you through the creation of the Virtual Cockpit from adding a new 'model' to the project, to populating it and adding instruments.

In addition to the Virtual Cockpit, Book 6 also covers locating and opening the aircraft.cfg file where it shows you how to add and modify the lights on the aircraft, make the aircraft sit properly on the ground and add/modify additional camera views. Other topics in the book show how to add a landing light, add custom part names to the list of default names in FSDS, add support for additional 'Attach Points' to FS Design Studio and more.

Book 6 picks up where book 5 left off complete with the projects and examples from the end of Book 5 to help you follow along easily.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 2: Modeling the Exterior
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model


227 pages

Aircraft Design Book 6 - Creating the VC - PDF Download

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  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download
  • Aircraft Design Book 6 - Creating the VC - PDF Download

Details

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


The final book in the Aircraft Design Guide series walks you through the creation of the Virtual Cockpit from adding a new 'model' to the project, to populating it and adding instruments.

In addition to the Virtual Cockpit, Book 6 also covers locating and opening the aircraft.cfg file where it shows you how to add and modify the lights on the aircraft, make the aircraft sit properly on the ground and add/modify additional camera views. Other topics in the book show how to add a landing light, add custom part names to the list of default names in FSDS, add support for additional 'Attach Points' to FS Design Studio and more.

Book 6 picks up where book 5 left off complete with the projects and examples from the end of Book 5 to help you follow along easily.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 2: Modeling the Exterior
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model


Table of Contents - 227 pages

Chapter 1 - Virtual Cockpit Overview
Overview
Helpful Hints
Determining What To Model

Chapter 2 - Creating The Cabin Area Constructing the Interior Walls
Creating the Cockpit 'Tub'
Preventing The Zero-Depth Wall
Adding Thickness Around The Windows
Adding Thickness Around The Windshield
Adding Thickness to the Door
Preparing The Virtual Cockpit Basics
Hiding The Inner Wing Points
Constructing the Floor

Chapter 3 Creating the Cabin and Cockpit Parts
Constructing the Dashboard
Constructing the Main Panel
Constructing the Back Seat
Constructing the Front Seats
Constructing the Flap Lever
Constructing the Fuel Selector Switch
Constructing the Throttle and Mixture
Constructing the Yoke
Constructing the Rudder Pedals

Chapter 4 - Texturing the VC
Determining What Needs Textured
Notes On Cockpit Textures

Chapter 5 - Animating the Cockpit
Animating the Rudder Pedals
Positioning for Animation
Assigning the Keyframes
Animating the Yoke
Animating the Throttle Lever
Animating the Mixture Lever
Animating the Fuel Selector
Animating the Flap Lever

Chapter 6 Creating the Virtual Cockpit
Adding A Virtual Cockpit Model
Populating the Virtual Cockpit Model

Chapter 7 - Creating the 2D Panel
Creating the 2D Panel Background
Setting Up the 2D Panel
The Structure of the Aircraft Folder
Model Folder
Panel and Sound Folder
Texture Folder
Main or Root Folder
Understanding the Panel.cfg File
Window Titles Section
Views Section
Window## Section
How A Gauge Is Drawn On The Panel
Making Changes to the Panel.cfg File
FS Panel Studio (FSPS)
Opening The Panel in FSPS
Inserting A Gauge with FSPS
Sizing The Gauge
Fine Tuning Gauge Positions
Adjusting the Default View in FSPS
Modifying Radio Stack Pop-Up Window
Modifying GPS Pop-Up Window

Chapter 8 - Creating the Virtual Panel
Virtual Panel Basics
Constructing the Virtual Panel Polygons
Texturing the Virtual Panel Polygons
Placing Gauges On The Virtual Panel
Tagging The Virtual Panel Polygons
Inverting Y Texture Properties
Constructing the Compass
Creating a Second Virtual Panel
Adding a Landing Light
The PartDataDefs.txt File

Chapter 9 - Editing the Aircraft.cfg File
Opening the Aircraft.cfg File
The fltsim.0 Section
The General Section
Camera Views
Modifying The Contact_Points Section
Class Type and Tire Contact Points
Gear Sounds
The Gear_Warning_System Section
Views Section
Modifying the Lights Section
Radios Section

Chapter 10 - Extras and Advanced Topics
Creating An Aircraft Preview Thumbnail
Taking A Screen Shot
Removing Extra Files From the Aircraft
Compressing the Aircraft
Adding New AttachPoints to FSDS
Modifying the ModelDef.xml File
Adding Custom Part Names to FSDS
AIRparams Project

Additional Information

SKU b819-ABD-395
Date Added May 1, 2009
Flight Simulator No

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