Aircraft Design Book 3 - Boolean Operation - PDF Download

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Quick Overview

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


Boolean Operations are one of the most powerful features of FS Design Studio. They let you "cut" your way through the surfaces to make doors and windows, for example. Mastering boolean operations will take you a long way along the road to making superior models. Since performing these operations requires very long and complex calculations, they are often tricky to use.

To help you understand and become proficient with boolean operations, Adam Howe has written a step-by-step guide that demonstrates many of the techniques that he's discovered in designing new aircraft models. Since they are so complex, Adam shows you many of the obstacles that's he's encountered, ways to avoid these same errors and how to complete your aircraft and scenery models.

Book 3 picks up where Book 2 left off and includes the ending project files and examples from Book 2 so you can easily follow along.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 2: Modeling the Exterior
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit

Aircraft Design Book 3 - Boolean Operation - PDF Download

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  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download
  • Aircraft Design Book 3 - Boolean Operation - PDF Download

Details

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


Boolean Operations are one of the most powerful features of FS Design Studio. They let you "cut" your way through the surfaces to make doors and windows, for example. Mastering boolean operations will take you a long way along the road to making superior models. Since performing these operations requires very long and complex calculations, they are often tricky to use.

To help you understand and become proficient with boolean operations, Adam Howe has written a step-by-step guide that demonstrates many of the techniques that he's discovered in designing new aircraft models. Since they are so complex, Adam shows you many of the obstacles that's he's encountered, ways to avoid these same errors and how to complete your aircraft and scenery models.

Book 3 picks up where Book 2 left off and includes the ending project files and examples from Book 2 so you can easily follow along.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 2: Modeling the Exterior
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit


Table of Contents - 192 pages

Chapter 1 Creating the Left Aileron
Creating a Tool
Performing the Boolean Operation
Fixing Errors Found On Boolean Part
Saving The Tool Part
Selecting and Deleting The Extra Parts
Correcting Parts After The Boolean
Filling In The Gaps
Selecting Parts To Join
Adjusting The Aileron Axis

Chapter 2 Creating The Flap
Loading A Part
Selecting And Moving Points
Performing The Boolean Operation
Deleting The Extra Parts
Adding A Point
Making A Polygon From Selected Points
Adjusting The Flap Axis

Chapter 3 Creating The Right Aileron
Moving A Part From One Side To The Other
Checking for Errors and Using The Boolean
Finishing the Right Aileron

Chapter 4 Creating The Right Flap
Loading and Correcting the Left Flap Tool
Performing The Boolean Operation
Splitting Polygons Into New Parts
Adding A Point To The Right Flap
Joining Selected Parts
Snapping To Scale
Finishing The Right Flap

Chapter 5 Reconstructing Parts
Reconstruction Tips

Chapter 6 Creating The Rudder
Creating The Tool
Performing The Boolean Operation
Fixing Axis Problems
Determining The Rudder Angle

Chapter 7 Creating The Door
Creating A Template
Saving The Template
Extruding A Template
Editing The New Part
Performing The Boolean Operation
Creating the Door Window
Reverting To A Previous Project
Splitting Apart The Door Window
Polishing The Points Of The Door
Adjusting the Fuselage Points To Match The Door
Adjusting The Door Axis

Chapter 8 Creating And Applying Materials
Opening The Materials List
Add New Material
Material Editor
Selecting A New Material Color
Using Material Alpha Settings In FSDS

Chapter 9 Creating The Windows And Windshield
Saving The Materials List
Reverting To A Previous Project
Recreating The Tools From Saved Templates
Joining All Tools And Performing The Boolean Operation
Cleaning Up The Parts
Fixing The Door Situation
Creating A Part Hierarchy (Parent Parts)

Chapter 10 Creating The Elevator
Adjusting The Horizontal Stabilizer
Performing The Boolean Operation
Fixing The Vertical Stabilizer
Compiling The Aircraft And Testing It In FSX

Additional Information

SKU b816-ABD-380
Date Added May 1, 2009
Flight Simulator N/A

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