Aircraft Design Book 2 - Modeling The Exterior - PDF Download

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Quick Overview

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


This is the second book in the Aircraft Design Guide series. This book will show you how to create primitive parts and shape them into the parts you need to model an aircraft. Some of the techniques used in this book include:

- Scaling parts larger and smaller
- Using Constraints to move and rotate parts only in certain directions
- Editing cross sections
- Copying cross sections to a Template
- Conforming cross sections to a Template
- Selecting points
- Deleting points
- Duplicating parts
- Duplicating work on the opposite side of the design
- Much more…

The basics in this book are to show you how to do use the tools, modes and menus of FS Design Studio to create an aircraft.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit

Aircraft Design Book 2 - Modeling The Exterior - PDF Download

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  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download
  • Aircraft Design Book 2 - Modeling The Exterior - PDF Download

Details

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


This is the second book in the Aircraft Design Guide series. This book will show you how to create primitive parts and shape them into the parts you need to model an aircraft. Some of the techniques used in this book include:

- Scaling parts larger and smaller
- Using Constraints to move and rotate parts only in certain directions
- Editing cross sections
- Copying cross sections to a Template
- Conforming cross sections to a Template
- Selecting points
- Deleting points
- Duplicating parts
- Duplicating work on the opposite side of the design
- Much more…

The basics in this book are to show you how to do use the tools, modes and menus of FS Design Studio to create an aircraft.

Other Books in the Aircraft Design Guide series include:

- Book 1: FS Design Studio Basics
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit


Table of Contents - 190 pages

Chapter 1 Creating the Fuselage
Making a Tube
Adjusting the Tube to Match the Backdrop
Scaling
Constraints
Cross Sections
Symmetry
Copy and Conform cross sections To Template

Chapter 2 Creating the Wing
Wing Wizard
Clearing Templates
Creating a Template
Airfoil Specifications
Adjusting the Wing
Duplicating the Wing Work on the Other Side
Smoothing the Wings

Chapter 3 Creating the Tail
Horizontal Stabilizer
Extruding a Template
Vertical Stabilizer
Rotating the Part

Chapter 4 Creating the Prop
Creating a Polygon to From Points
Selecting Points
Creating the Prop Spinner
Making the Prop Disk
Rotating Using the Menu
Creating the Prop Blades

Chapter 5 Compiling the Model
Flight Model Selection
New Aircraft Specifications

Chapter 6 Creating the Landing Gear
Creating the Tires
Creating the Struts and Shock System
Creating the Scissor Hinges
Duplicating the Gear on the Other Side
Creating the Tire Shroud
Selecting and Deleting Points
Inverting A Part
Joining Parts
Finishing the Rear Gear
Compiling the Model Again

Additional Information

SKU b815-ABD-375
Date Added May 1, 2009
Flight Simulator N/A

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