Aircraft Design Book 1 - FSDS Basics - PDF Download

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Quick Overview

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


Several years in the writing, Adam Howe has released the first of five "books" that will guide the modeler from the basics to the advanced stages of aircraft design using FS Design Studio v3.5.

The goal of this book is to show you how to use the functions of FS Design Studio to create an aircraft. In finishing the series, you will be have created a complete aircraft that can be flown in Microsoft’s Flight Simulator X. From there, you can brag to your friends that you made it yourself. Armed with this knowledge, you can then venture out and design your own aircraft using the knowledge and experience you've gained from this series of book.

This first book in the series will show you how to install FS Design Studio v3.5, the FSX Software Development Kits (SDKs) and their service packs as well as set up FS Design Studio to properly use the SDKs. From there the book covers how to find and set up 3-view drawings as backdrops from which you can forge your design.

Other Books in the Aircraft Design Guide series include:

- Book 2: Modeling the Exterior
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit

Aircraft Design Book 1 - FSDS Basics - PDF Download

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  • Aircraft Design Book 1 - FSDS Basics - PDF Download
  • Aircraft Design Book 1 - FSDS Basics - PDF Download
  • Aircraft Design Book 1 - FSDS Basics - PDF Download
  • Aircraft Design Book 1 - FSDS Basics - PDF Download
  • Aircraft Design Book 1 - FSDS Basics - PDF Download
  • Aircraft Design Book 1 - FSDS Basics - PDF Download

Details

Compatible With: FSX
(Intended for use with FS Design Studio v3.5)


Several years in the writing, Adam Howe has released the first of five "books" that will guide the modeler from the basics to the advanced stages of aircraft design using FS Design Studio v3.5.

The goal of this book is to show you how to use the functions of FS Design Studio to create an aircraft. In finishing the series, you will be have created a complete aircraft that can be flown in Microsoft’s Flight Simulator X. From there, you can brag to your friends that you made it yourself. Armed with this knowledge, you can then venture out and design your own aircraft using the knowledge and experience you've gained from this series of book.

This first book in the series will show you how to install FS Design Studio v3.5, the FSX Software Development Kits (SDKs) and their service packs as well as set up FS Design Studio to properly use the SDKs. From there the book covers how to find and set up 3-view drawings as backdrops from which you can forge your design.

Other Books in the Aircraft Design Guide series include:

- Book 2: Modeling the Exterior
- Book 3: The Boolean Operation
- Book 4: Aircraft Animation
- Book 5: Texturing the Model
- Book 6: Creating the Virtual Cockpit


Table of Contents - 80 pages

Chapter 1: Basic Setup
System Requirements
Windows Vista and Windows 7

Chapter 2: Installing
Installing the SDKs
Installing FS Design Studio
How Compiling Works

Chapter 3: FS Design Studio Preferences
Setting the Paths to the Compilers
Default Texture Location Project File Location
Compiler Settings
General Preferences
Design Units
AutoSave and Undo
Display High-Res Textures Full Size

Chapter 4: Compiling
Testing the Scenery Compile
Troubleshooting
Testing the Aircraft Compile

Chapter 5: Planning The Design
3-View Drawings
Gimp 2
Screen Capture Method
Opening A Saved Image
Editing the Image for Backdrops

Chapter 6: Loading the Backdrops
Settings the Scale
Centering the Backdrops
Finding the Center of Gravity (COG)

Additional Information

SKU b814-ABD-370
Date Added May 1, 2009
Flight Simulator N/A

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