Aircraft Factory




    Tech Support

    Aircraft Factory 99 is now shipping. If you have any questions about making your own planes, please check the FAQs below.


    Frequently Asked Questions

    1. When I run the Project Wizard, none of the reference aircraft are listed. Why?
    2. Can you tell me of any known problems with the initial release of Aircraft Factory 99?
    3. How can I get the AF99 Service Release 1?
    4. Why do I get a warning message when I try to create an aircraft with more than 800 parts? I thought AF99 can create 1,200 parts!
    5. I am running Windows 95 and after installing AF99 and restarting my computer, I am receiving an error message that says "COMDLG32.DLL is linked to missing export SHELL32.DLL - 645" and now most of my programs will not open. How do I get my computer back to normal?
    6. Is Aircraft Factory 99 compatbile with Flight Simulator 2000?
    7. How do I set up Aircraft Factory 99 to work with Flight Simulator 20000?


    Answers to your Frequently Asked Questions

    Question: When I am run the Project Wizard, none of the reference aircraft are listed. Why?

    Answer: AF99 cannot locate the FS98 or CFS configuration file.

    After installation, you must first run Aircraft Factory 99 - not the Aircraft Project Wizard. Once registered, you will need to open the SETUP menu and choose Flight Simulator. On the window that opens, you will need to locate the configuration file (*.cfg) file for FS98 or CFS.

    For FS98, locate the FLTSIM98.CFG file.

    For CFS, locate the COMBATFS.CFG file.

    These files will be located in the main Flight Simulator folder.

    After these steps, the reference aircraft will appear when you run the Project Wizard.


    Question: Can you tell me of any known problems with the initial release of Aircraft Factory 99?

    Answer: Thanks to Matt Garry and several designers who are working with AF99 Project Manager Jim Rhoads and AF99 Creator Laemming Wheeler, we have compiled the following 'Official AF99 Problem List'.

    1. While the specifications for AF99 state that up to 15 textures may be used on any model, the initial release of AF99 cannot handle more than 10.

      Disposition: This problem has now been corrected.
       

    2. While using the parts blueprint, if the labeling is turned off, AF99 experiences a runtime error and crashes.

      Disposition: This problem has now been corrected.
       
    3. While using the blueprint view, if the grid is turned off, the snap-to-lines feature is disabled.

      Disposition: this is AF99's normal method of operation. If the grid is turned off, AF99 assumes that you want to work in a more refined manner - they'll be inserted exactly where you place them instead of where they are snapped. This is a bonus since it allows you to add very fine detail without the visual interference of the grid.
       

    4. If the component limit is exceeded, AF99 experiences a runtime error and crashes.

      Disposition: This problem has now been corrected.
       

    5. Occasionally, when I delete or remove a single part, a large number of other parts in the list disappear. The parts do not disappear from the actual model, only from the parts list display.

      Disposition: This seems to be happening on systems at resolutions of 1024 x 768 or greater. This problem has now been corrected.

       

    6. AF99 generates code within the mdl file which prevents certain utilities from creating static scenery objects or editing the source file to produce a moving parts model.

      Disposition: This additional code is fully FS98 compatible. We can provide information to the developers of these utilities so that they may make adjustments for the additional code
       

    7. During installation, AF99 searches for a file named FS5.exe Since FS5 is no longer used by AF99, this confuses the user.

      Disposition: the cause of this problem has been identified and has now been corrected.
       
    8. I'm confused about the function of the AF99 Project Wizard. To open an AFX I have to go through the following five steps:
      • Click File | Open
      • Set file types to *.afx
      • Select and open the 'original' afx file
      • Run the Project Wizard to create another unique file (you cannot overwrite the original afx)
      • Repeat the process for the 'new' afx file

      Disposition: the Project Wizard was added to insure safety and compatibility with the original version of Aircraft Factory. Additional alerts and dialogs have been added to help clarify the use of the Project Wizard.

       

    9. Changes to the footprint template information for any aircraft changes are not transferred to the air file. This includes landing gear and scrape information. This requires you to manually edit the landing gear and scrape values in the air file.

      Disposition: AF99 now performs a vertical shift on gear and scrape values during production.

       

    10. The manuals and the documentation are incomplete with regard to the features that are new to AF99. For example, while I can add transparent parts, it's not clear how I can accomplish this.

      Disposition: the documentation will be updated to reflect the new features

       

    11. The 'HELP' file contains outdated reference to the original FSFS and FS5.

      Disposition: the HELP files will be updated to remove the outdated references

       

    12. When a Production is run for a model, a backup of the air file is created even though the Flight Dynamics Editor is not run directly. While making a backup is an excellent feature, it creates unnecessary duplicate air files.

      Disposition: This problem has now been corrected.

       

    13. I can't add landing lights using LLADD to an AF99 model.

      Disposition: Please see Item #8. We will provide information to the developers of LLADD and other utilities to make the adjustments for this code change in the mdl file.

       

    14. My aircraft that has fewer parts or components that AF99 specified limits, yet I cannot display the model. Some parts or components are missing from the visual model.

      Disposition: while the incomplete visual model may be due to Flight Simulator 98 limitations, the current build is consistently stable while remaining within the limitations of the program.


    Question: How can I get the AF99 Service Release?

    Service Release 1 for Aircraft Factory 99 is now available for download. Please click below:

    We especially wish to thank Matt Garry, Bill Alderson, Tom Gibson, Dave McQueen, Kevin Trinkle and Konstantin Kukushkin for their extensive help during the beta testing of AF99 Service Release 1.


    Question: Why do I get a warning message when I try to create an aircraft with more than 800 parts? I thought AF99 can create 1,200 parts!

    Answer: AF99 can create an aircraft with up to 1,200 parts. However, the MDL file of an aircraft (visual model file) has a size limit. Depending on the complexity of the design, the Flight Sim may not handle the design properly. 800 parts is a safety net. If you exceed it, the aircraft may not function properly in FS.


    Question: I am running Windows 95 and after installing AF99 and restarting my computer, I am receiving an error message that says "COMDLG32.DLL is linked to missing export SHELL32.DLL - 645" and now most of my programs will not open. How do I get my computer back to normal?

    Answer: The AF99 installation updates certain files in your C:\Windows\System folder in accommodation with Microsoft and the Visual Basic 6 Runtime files. One file that is updated is the COMDLG32.DLL. This file seems to be incompatible with the Windows 95 version of SHELL32.DLL file.

    To restore your system, you can download the COMDLG32.DLL file and place it in your C:\Windows\System folder and restart the computer. The can be saved on a 3 1/2-inch floppy to transport from one computer to another if necessary.

    Alternatively, if you have WinZip 7.0, you can open the WIN95_16.CAB file on your Windows 95 CD_ROM and extract the COMDLG32.DLL file to C:\Windows\System.

    To avoid this with future installs, you can make a backup copy of your COMDLG32.DLL. For all Windows 95 users, be sure your version of COMDLG32.DLL is dated 8-24-96 (August 24, 1996).

    To download the COMDLG32.DLL, hold the SHIFT key down and click here: Download COMDLG32.DLL

    Certain users have experienced a message after replacing the COMDLG32.DLL that says the file MSVCIRT.DLL is missing. This file can be downloaded and placed in the C:\Windows\System folder by holding the SHIFT key down and clicking here: Download MSVCIRT.DLL

    If you have trouble starting FS98 after replacing these files, you can download the latest version DirectX® from Microsoft's® website at: www.microsoft.com/directx/


    Question: Is Aircraft Factory 99 compatbile with Flight Simulator 2000?

    Answer: Yes, Aircraft Factory 99 can be used to make aircraft for Flight Simulator 2000.

    The Flight Dynamics Editor that is included with AF99 recognizes FS2000 folders.


    Question: How do I set up Aircraft Factory 99 to work with Flight Simulator 20000?

    Answer: First open the Aircraft Factory 99 program, click the Setup menu and choose Flight Simulator. Open your Flight Simulator 2000 folder and click on the file named DEVICES.CFG and then click Open.

    Now when you run the Project Wizard, the Browse Flight Simulator Aircraft Folder displays all of the available aircraft in Flight Simulator 2000.


    Revision 6145